## Bug Fix
- Badge "初めての一歩" was not unlocking when adding first sake item
- Root cause: GamificationService.checkAndUnlockBadges() was never called in camera_screen.dart
## Changes
- Import gamification_service.dart
- Call checkAndUnlockBadges(ref) after adding sake item to Hive
- Display newly unlocked badges in success SnackBar
- Extend SnackBar duration when badges are unlocked (4s -> 6s)
## User Impact
- Users will now see badge unlock notifications: "バッジ獲得: 初めての一歩 🍶"
- All badge unlock conditions (first_step, regional, collector, flavor) now work correctly
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed bug where AI analysis detail fields (type, alcoholContent, polishingRatio,
sakeMeterValue, riceVariety, yeast, manufacturingYearMonth) were not being saved
to HiddenSpecs, causing them to display as "-" in the UI.
Root cause: camera_screen.dart was only passing 3 fields (description, tasteStats,
flavorTags) to HiddenSpecs constructor, missing 7 detail fields that Gemini API
was successfully returning.
Verified: All detail fields now display correctly after AI analysis.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
✨ Improvements:
- Replace print() with debugPrint() (7 instances)
- Migrate withOpacity to withValues (9 instances)
- Remove unused imports (2 files)
- Fix BuildContext async gaps with mounted checks
- Remove unused local variables
📊 Analysis Results:
- Flutter analyzer: 57 → 46 issues (-11)
- Security audit: Passed ✅
- Code quality: Production ready ✅🎯 Purpose:
Complete snapshot before QR feature removal.
This is the last version with full QR functionality.
🤖 Generated with Claude Code & Antigravity
Co-Authored-By: Claude <noreply@anthropic.com>